If you love indie games like we do you’ll be on MGL checking out our coverage including this look at the latest #IndieDevHour shares by some of the awesome Indie Devs on Twitter. Here you have some nice screens and GIFs with some Sci-Fi action, cool game art for a face melting life ba but Mr Donovan’s Ability FX take our pick of the week from Indie Dev Hour.
We also run a highlight for ScreenShotSaturday, this week we had a Debut Screen Pick of the Week.
This is a list you can scroll through using the navigation below but DOES NOT load the page again and spam you. And if you’re an Indie Dev, make sure you get on the MGL Indie Dev Blog by filling in this form here.
5. Dimension Drive Cool Spaceships
— 2Awesome Studio (@2AwesomeStudio) February 24, 2016
A good friend of MGL is showing off more sci-fi coolness this week with a look at some spaceships in their addictive game We Love, Dimension Drive. As you can see the artwork is looking fantastic here, it’s almost a shame the game is so nuts you hardly have time to take it all in! Keep it up guys.
About the game: Dimension Drive is a Dual-Battlefield Shoot’em up with a teleportation mechanic that seamlessly combines shooting, puzzle and defense mechanics into a comic book styled sci-fi space opera set in a multidimensional universe. The Ashajuls, a cruel multidimensional alien race, are attacking our universe. Fight as Jackelyne Tywood (a.k.a. Jack) in The Manticore, a legendary ship capable of teleporting across space and dimensions. Uncover the mysteries of your past and the origin of the Dimension Drives with your trusty friend and A.I., “V.E.R.A.”, at your side.
- A new type of shoot’em up: Fast Dual-Screen vertical shoot’em up with teleportation.
- Rich science fiction adventure: Teleport your way across the multiverse fighting the ultimate threat, meet new races and allies. Unfold the secrets of your past and the creators of the Dimension Drives. Become a legendary space pilot.
- Clever mix of three mechanics: Shooting, puzzle and defense.
- 2 games in your screen: Multitask and single-handedly fight 2 shoot’em ups side-by-side.
- 4 game modes: Arcade, Modern, Pacifism and 1 credit clear.
- Comicbook art style: Video game meets comic. Experience the story of Jack through the motion comics and awe at the colour rich in-game comic art style. Who said space was black?
- Energy concept: The Manticore is powered by the Dimension Drive energy. Carefully strategize and decide when and where are the best places to teleport.
- Advanced scoring system: Obtain the best score in the leaderboards.
4. A Face Melting Lifebar for “Rogue Sorcerer”
— Sinister Game Studio (@SinisterGameDev) February 24, 2016
We all love a good bit of gruesome game art on MGL and this look at the lifebar for Rogue Sorcerer is looking nasty… in a good way. No wonder the game developer is called Sinister. A nice creative way to get away from the standard red bars though and we are very interested in seeing more on this game as development continues.
The game has no information we can find this early in the morning. but the guys at the studio do have about about them to check out below. Keep up the hard work guys.
About the Sinister Studio: Right now we are making our first game as a labor of love. With our first title we are hoping to evoke some of the excitement and passion that we felt playing (what are now called “classic”) video games as kids. Our goal is to create a complete game experience by paying homage to golden era games and using every modern asset available to us. We want to take what we’ve learned from our childhood experience to create something innovative using current programming and game design techniques.
3. Get Angry with “Angry John” Blasting Away Some 2D Baddies!
— Łukasz Żmudziak (@lukz_dev) February 24, 2016
LETS GET ANGRY! Sorry, no one likes a keyboard screamer but Angry John looks like the kind of character that would ONLY type in all caps! This GIF from the guys at Lowpolywolf is looking impressive as is the game, going for a Rogue Like shooter idea with some nice local co-op (what us old school gamers still call multiplayer) to add to the mix too. Certainly want more on this one guys.
About the Game: John is a chicken breeder who travels on a boat. One day, while sipping beer in some port’s tavern, he was surprised with an alien invasion. He didn’t order it. He didn’t like it. He killed it with fire.
Unfortunately, during John’s rampage the chickens were abducted! And so he starts the pursuit into the unknown.
2. More Beautiful Scenes from “Shu” by Coatsink
Thought we would give you a look at our #ShuGame progress.
— Coatsink Software (@Coatsink) February 24, 2016
We like Coatsink Software here on MGL and they are very good at making interesting games, Shu is one I got to play last year at EGX Rezzed and it was looking very good then. As you can see from the screens shared on Indie Dev Hour it’s looking very polished now compared to how it used to, and this is a title we can’t wait so see launched in full.
About the Game: Shu is a beautiful and engrossing platformer that we’re bringing to PC and consoles with our friends at Secret Lunch. Control Shu and a colourful trail of hand-drawn characters as they run, jump and glide their way up an ancient mountain, forever pursued by a monstrous and unrelenting storm.
Can you outrun the end of the world?
1. PICK OF THE WEEK: Mr Donovan FX look Awesome!
— Mr. Donovan (@MrDonovanGame) February 24, 2016
Now this is two-in-two for Swizzle LLC who made it onto our Screenshot Saturday Highlights this week too. But this time they take the Indie Dev Hour Pick of The Week on MGL with this awesome animation on their GIF showing ability FX. Even in these small clips it’s looking a game we’d be very interested in playing and one we’ll be watching on MGL.
About the Game: A problem occurred with the dark energy drive during hyperlight travel, sending Mr. Donovan’s ship spiraling toward an alien planet. Donovan is well equipped to handle himself on a strange planet by using his ship’s energy to power his space suit and weapons.
The crash landing caused the ship to malfunction leaving Donovan vulnerable to danger. One of the many challenges involved is keeping the ship safe from the planet’s creatures and attacks. Not only must Mr. Donovan protect his ship, but he must also repair it in order to escape. If the ship is lost, Donovan will lose the energy needed to power his suit and weapon capabilities. Donovan must solve puzzles quickly in order to mine for resources necessary to repair the ship. Some of the resources are very rare and powerful. Once Donovan has obtained the necessary abilities he can locate the rare resources more easily. With good strategy and clever use of abilities the resources become abundant.
The planet is lush and full of hidden areas, each holding a wealth of secrets. As he spends more time on the planet, Donovan must uncover those secrets in order to succeed. While facing the ever-changing challenges in his new world, defense is his best offense, so he must choose his abilities wisely. For extra help during perilous times, Donovan befriends pets that assist him in numerous ways. Gaining the resources to repair his ship is not easy, but Mr. Donovan is no stranger to difficult situations. Mr. Donovan is up for the challenge. Are you?