What kind of God will you choose to be, immortal? Welcome to my Skyforge Review where hopefully I can help you become the God you always knew you were!
I first played Skyforge when it released on PS4 and ended up falling off because, at the time, it wasn’t very beginner friendly. Having never really heard of it beforehand, I had no idea what I was doing.
Fast forward 7 months, and it’s finally made its way onto the Xbox One! I was a lot more excited this time around. Having carried over knowledge and remembered important lessons from my first adventure, I was able to play the game properly this time. Things I noticed from my first time on the PS4 playing had also changed, providing a better experience for everyone.
Skyforge is an MMORPG developed by Allods Team and Obsidian Entertainment. It was first released in July 2015 on PC. Since then, it has made its way to Playstation 4 and now finally to Xbox One.
Before you read on, we always want you involved in our reviews, gamers. And with this one, we have a question for you.
In any MMO, what is your go-to class that you always pick?
Get in the Disqus or Facebook Comments at the end of the review. And please share this so other gamers can get involved, and enjoy the review.
How does Skyforge play?
Skyforge is a game that’s fun and easy to get the hang of but can be a little bit head-scratching.
One of the focus points of this game is that you can literally change your class whenever you want. Sick of being a Gunner and want to heal? Switch to Lightbinder! Just plain bored and want to change your playstyle in the middle of a dungeon? Then change your class! There is a total of 15 classes, and the ability to change between them on the fly is awesome! No longer will you have to quit mid-dungeon to log in as a class you’re better with. The classes all feel different from each other and powerful in their own ways. I haven’t unlocked them all as of yet, but I haven’t felt weaker with any of them either.
The confusing part is all the things it tries to explain to you later on. You have so many submenus to go through, Invasions, Upgrades, God Form upgrades, followers, research, and so on. There’s even a whole other bunch of menus that the game still hasn’t even explained to me yet. You’re in what feels like a permanent tutorial that keeps on going and going when it really should have stopped by now. If you’re like me and like to complete quests so you don’t see them on your list anymore, don’t expect to see the word ‘tutorial’ leave your quest list anytime soon.
Presentation and Graphics
There are better-looking games out there, but Skyforge isn’t that bad. It’s not great, but it’s not bad either. The environments are pretty and varied, but also seem similar to each other. This doesn’t make them any less fun to explore though.
I didn’t experience much lag while I was playing. The only time the game stuttered was fast travelling, while it loaded what was around me. The only time it really badly stuttered was when I and many others in the instance were fighting a giant sand-worm boss, but with the number of people taking part, that’s to be expected in any MMO.
The UI seemed clunky, and the number of menus to go through felt like a chore. They’re not very aesthetically pleasing to look at, either. The HUD is mostly neat though, with everything being out of the way, with the focus being on where it should be – the game.
Before you can really play the story of Skyforge, you have to liberate the different provinces, which makes you stronger. You don’t ‘level up’ in this game, instead, you have a ‘prestige level’. This level determines how strong you are, and is increased by a number of ways. Equipping stronger gear, doing research in your lab, gaining more followers in your temple and even certain quests. Doing research and gaining followers both require their own currency. They can only be done a certain amount of times a day though, which can sometimes impede your progress if you run out of one or the other.
Once you’ve liberated all the provinces, you can start on Season 1 of Skyforge’s story. There are 3 seasons in all, and the story isn’t that strong and memorable. If you’re a player who whizzes through things, this probably wouldn’t take you very long at all. After that, there isn’t much else.
Except for the grind.
That’s right, the grind is very real in this game, and similar to titles like Destiny, you have to be very into it. Doing dungeons, PVP and high-level bosses will help you get that better piece of equipment so you can take on that boss, to get that better equipment, to take on an even stronger—well, you get the idea. You can also replay completed missions, and they get more difficult every time you replay them.
This is a free-to-play game, so you knew this was coming. Buying premium status however, can soften the grind. Premium gets you a lot more bonuses at the end of a mission than a non-premium member, which does slightly move the game more towards pay-to-win. Classes can be obtained through the game, but can also be bought with real money if you’re impatient.
Should I play Skyforge?
Skyforge is fun to play but does get a bit repetitive which might be a turn off for some. The story is fun to experience, however loose it may be. It’s a game where you might feel a bit burnt out sooner rather than later, but it’s fun to go back to in bursts. If you’re not the kind of gamer who enjoys grinding in the endless loop for power, this might not be your game.
Gamers who should…
If you want a good MMO to play on the Xbox One, PS4 or PC, then definitely give this a go.
Gamers who probably shouldn’t…
Gamers who don’t want to grind, and who want more of a story to play through.
Destiny, Final Fantasy XIV, Tera, Revelation Online, The Elder Scrolls Online
|The Good||The Bad||The Bugs|
|Fun classes||So many menus|
|Fun PVE||Easy to burn out|
About This Skyforge Review
Game Reviewed: Skyforge
Review Format: Xbox One
PEGI Rating: 12